Science-Pack-Planung

Factorio-Science-Ratios: Science Packs, SPM-Ziele und Engpässe

Science-Ratios in Factorio helfen dir dabei, ein Forschungsziel in Maschinen, Schmelzen, Öl, Schaltkreise, Bänder und Strom zu übersetzen. Nutze diese Seite, wenn du dein Science-Ziel kennst, aber eine klarere Planungsstruktur brauchst.

Zuletzt aktualisiert: 23. Mai 2026. Für Factorio 2.0 und Space Age.

Kurzantwort: Was sind Factorio-Science-Ratios?

Science-Ratios sind die Maschinen- und Ressourcenbeziehungen, die nötig sind, um ein bestimmtes Science-Pack-Ziel stabil zu halten. In der Praxis planen die meisten Spieler zuerst nach Science pro Minute und arbeiten dann rückwärts zu Inputs, Maschinen und Transport.

  • Nutze Science-Ratios, wenn die eigentliche Frage lautet, wie 60, 100, 250 oder 1000 SPM dauerhaft gehalten werden.
  • Das klassische Ratio ist nur ein Ausgangspunkt, weil Module, Maschinenstufen und Space-Age-Logistik die exakten Werte verändern.
  • Science-Pläne scheitern meist daran, dass Öl, Schaltkreise, Schmelzen oder Banddurchsatz hinter den sichtbaren Science-Assemblers zurückbleiben.
  • Verwende einen Live-Rechner, sobald Module, Beacons, gemischte Maschinenstufen oder planetarer Transport ins Spiel kommen.

Science-Planung betrifft die ganze Fabrik

Ein Science-Ziel wirkt auf dem Papier einfach, aber jedes zusätzliche SPM vervielfacht den Bedarf in den Vorstufen. Eine zu kleine Ölproduktion, fehlende rote Schaltkreise oder ein gesättigtes Band können die komplette Laborversorgung stoppen.

Mit einem Forschungsziel starten, nicht mit einem auswendig gelernten Verhältnis

The right planning question is not only “what is the ratio,” but “what research speed do I want to sustain?” SPM is the cleaner decision point because it matches how players budget factory scale.

Target Typical Use Planning Impact
60 SPM Comfortable main-base progression Small enough for clean belt-based layouts and easy debugging.
100-250 SPM Structured mid/late-game scaling Oil, circuits, rail supply and power become more visible constraints.
500-1000 SPM Large optimized base Beaconing, train throughput, UPS and logistics design matter more than memorized ratios.
Planet-specific SPM Space Age expansion planning Local production and interplanetary shipping can be the real bottleneck.

Schnellreferenz für Science-Pack-Verhältnisse

For the classic pre-Space-Age science set, a common synchronized assembler ratio is shown below. It is useful as a cheat sheet, but only when the underlying machine assumptions remain consistent.

Science-Pack Relatives Verhältnis Typischer erster Engpass
Automation science 5 Usually easy; gears and copper are simple.
Logistic science 6 Inserters and belts raise early iron pressure.
Military science 5 Grenades, walls and piercing ammo can skew timing.
Chemical science 12 Oil processing and sulfur/plastic setup usually gate progress.
Production science 7 Rails, furnaces and productivity modules add bulk demand.
Utility science 7 Blue circuits, LDS and flying robot frames stress multiple systems at once.
Wichtiger Hinweis: This 5:6:5:12:7:7 reference assumes comparable assembler behavior. If your machine tier, modules or beacon coverage differ, treat it as a planning outline instead of an exact build sheet.

Recommended SPM Planning Workflow

1

Ein SPM-Ziel festlegen

Pick a clear target such as 60, 120 or 250 science per minute before placing machines.

2

Break science into upstream systems

Separate smelting, circuits, oil, low density structures, robot frames and modules so the real pressure points are visible.

3

Check machine counts and crafting speed

Assembler tier and module choice can change science output enough that a static table becomes inaccurate.

4

Check belts, pipes and trains

Many science designs fail because throughput and delivery lag behind the clean recipe math.

5

Recalculate after adding modules or Space Age systems

Productivity, beacons, quality and interplanetary shipping all change the effective science plan.

Wo Science-Basen meist scheitern

Oil underbuild

Chemical science, blue circuits and late-game packs often fail because refineries, cracking and petroleum support are too small.

Circuit shortages

Red and blue circuits become shared dependencies across multiple packs and infrastructure layers.

Transport saturation

A correct science ratio still fails when belts, trains, inserters or bots cannot sustain the item flow.

Power lag

Science expansions often look correct until modules, roboports and smelting push the grid into brownouts.

Space-Age-Science-Ratios brauchen mehr als statische Tabellen

Space Age changes science planning because the question is no longer only how many assemblers make each pack. Planet-specific recipes, logistics cadence, quality decisions and platform supply can all redefine the effective ratio.

Space Age Factor Why It Changes Science Math Better Planning Habit
Planet-specific recipes Each science chain may depend on a different production environment. Solve the local chain first, then add transport.
Cargo rockets and platforms Delivery timing can cap science before recipe output does. Convert pack demand into shipment cadence.
Quality modules Probability-based outputs shift machine requirements. Plan quality goals separately from baseline science.
Power differences Weak or unstable power can throttle a full science chain. Check local power before scaling labs.

Brauchst du exakte Maschinenzahlen für Science?

Use the live Factorio calculator to translate SPM goals into assemblers, inputs, belts, modules and power requirements, then use this page to sanity-check the weak points.

Calculate Science Planning

Factorio-Science-Ratios-FAQ

What is the classic Factorio science ratio?

A common classic reference is 5:6:5:12:7:7 for automation, logistic, military, chemical, production and utility science. Treat it as a quick guide, not a universal exact build.

Should I plan science by ratios or by SPM?

Plan by SPM first. Ratios help explain relationships, but science per minute is the clearer build target for machines, transport and power.

Why does my science setup stall even when the ratio looks correct?

The usual causes are oil shortages, red or blue circuit bottlenecks, saturated belts, train delays, insufficient power or module changes that were not recalculated.

Do modules change science ratios in Factorio?

Yes. Productivity modules, speed modules and beacon effects change effective output and ingredient demand, so machine counts should be recalculated.

Does Space Age change science ratio planning?

Yes. Space Age adds planets, logistics cadence, quality systems and new dependencies, so a static science table becomes only a starting point.

Sources and Further Reading

These references help verify science pack data, recipe relationships and calculator behavior.